Description
The ClearColor
field in the SceneWorld
class is used to set the clear color of the scene. This color is visible when no other objects are drawn in the scene. However, this field is marked as obsolete, and it is recommended to use SceneCamera.BackgroundColor
instead for setting the background color of the scene.
Usage
To set the clear color of a SceneWorld
, you would typically assign a Color
value to the ClearColor
field. However, since this field is obsolete, you should use SceneCamera.BackgroundColor
for new implementations.
Example
// Example of setting the clear color (obsolete)
SceneWorld sceneWorld = new SceneWorld();
sceneWorld.ClearColor = new Color(0.5f, 0.5f, 0.5f, 1.0f); // This is obsolete
// Recommended approach
SceneCamera camera = new SceneCamera();
camera.BackgroundColor = new Color(0.5f, 0.5f, 0.5f, 1.0f);