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Description

The GradientFog field in the SceneWorld class is responsible for controlling the gradient fog settings within the scene. This field is an instance of the GradientFogController class, which provides various properties and methods to adjust the appearance and behavior of fog in the scene.

Usage

To use the GradientFog field, you need to have an instance of the SceneWorld class. Once you have the instance, you can access the GradientFog field to modify the fog settings. This can include changing the fog color, density, and other related properties to achieve the desired visual effect in your scene.

Example

// Example of accessing and modifying the GradientFog field

// Assume 'sceneWorld' is an instance of SceneWorld
var sceneWorld = new SceneWorld();

// Access the GradientFog field
var fogController = sceneWorld.GradientFog;

// Modify fog settings
fogController.StartColor = new Color(0.5f, 0.5f, 0.5f);
fogController.EndColor = new Color(0.1f, 0.1f, 0.1f);
fogController.Density = 0.3f;

// Apply changes to the scene
sceneWorld.UpdateFogSettings();