Description
The GradientFog
field in the SceneWorld
class is responsible for controlling the gradient fog settings within the scene. This field is an instance of the GradientFogController
class, which provides various properties and methods to adjust the appearance and behavior of fog in the scene.
Usage
To use the GradientFog
field, you need to have an instance of the SceneWorld
class. Once you have the instance, you can access the GradientFog
field to modify the fog settings. This can include changing the fog color, density, and other related properties to achieve the desired visual effect in your scene.
Example
// Example of accessing and modifying the GradientFog field
// Assume 'sceneWorld' is an instance of SceneWorld
var sceneWorld = new SceneWorld();
// Access the GradientFog field
var fogController = sceneWorld.GradientFog;
// Modify fog settings
fogController.StartColor = new Color(0.5f, 0.5f, 0.5f);
fogController.EndColor = new Color(0.1f, 0.1f, 0.1f);
fogController.Density = 0.3f;
// Apply changes to the scene
sceneWorld.UpdateFogSettings();