The Any
method in the SelectionSystem
class is used to determine if there are any items currently selected within the system. It returns a boolean value indicating the presence of any selected items.
The Any
method in the SelectionSystem
class is used to determine if there are any items currently selected within the system. It returns a boolean value indicating the presence of any selected items.
Call the Any
method on an instance of the SelectionSystem
to check if there are any items selected. This method does not take any parameters and returns a bool
value.
// Example usage of the Any method SelectionSystem selectionSystem = new SelectionSystem(); // Add some items to the selection system selectionSystem.Add(new GameObject()); selectionSystem.Add(new GameObject()); // Check if there are any items selected bool hasSelection = selectionSystem.Any(); if (hasSelection) { // Perform actions when there are selected items // For example, process the selected items }