bool Any()

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Description

The Any method in the SelectionSystem class is used to determine if there are any items currently selected within the system. It returns a boolean value indicating the presence of any selected items.

Usage

Call the Any method on an instance of the SelectionSystem to check if there are any items selected. This method does not take any parameters and returns a bool value.

Example

// Example usage of the Any method
SelectionSystem selectionSystem = new SelectionSystem();

// Add some items to the selection system
selectionSystem.Add(new GameObject());
selectionSystem.Add(new GameObject());

// Check if there are any items selected
bool hasSelection = selectionSystem.Any();

if (hasSelection)
{
    // Perform actions when there are selected items
    // For example, process the selected items
}