Description
The ClearIk
method of the SkinnedModelRenderer
class is used to disable an Inverse Kinematics (IK) parameter by setting ik.{name}.enabled
to false
. This is useful when you want to stop the IK effect on a specific bone or joint in a skinned model.
Usage
To use the ClearIk
method, you need to have an instance of the SkinnedModelRenderer
class. Call the method with the name of the IK parameter you wish to disable.
Parameters:
name
(System.String): The name of the IK parameter to be disabled.
Example
// Assuming 'renderer' is an instance of SkinnedModelRenderer
renderer.ClearIk("arm_ik");
// This will disable the IK for the parameter named "arm_ik".