Description
The GetFloat
method retrieves a floating-point parameter value associated with a skinned model renderer. This method is useful for accessing specific float parameters that have been set for the model, such as animation parameters or other custom float values.
Usage
To use the GetFloat
method, you need to provide the name of the parameter as a string. The method will return the float value associated with that parameter name. If the parameter does not exist, the behavior of the method depends on the implementation, which might return a default value or throw an exception.
Example
// Example usage of GetFloat method
SkinnedModelRenderer renderer = new SkinnedModelRenderer();
float parameterValue = renderer.GetFloat("parameterName");
// Use the retrieved float value
if (parameterValue > 0.5f)
{
// Perform some action based on the parameter value
}