Description
The GetVector
method retrieves a Vector3
value associated with a specified parameter name from the SkinnedModelRenderer
. This method is useful for accessing vector parameters that have been set on the renderer, allowing for dynamic adjustments and queries of vector-based properties.
Usage
To use the GetVector
method, you need to provide the name of the parameter as a string
. The method will return the corresponding Vector3
value if the parameter exists. If the parameter does not exist, the behavior is undefined, and you should ensure the parameter is set before attempting to retrieve it.
Example
// Example usage of GetVector method
SkinnedModelRenderer renderer = new SkinnedModelRenderer();
// Assuming a vector parameter named "velocity" has been set previously
Vector3 velocity = renderer.GetVector("velocity");
// Use the retrieved vector
// For example, apply it to another component or use it in calculations
SomeOtherComponent.ApplyVelocity(velocity);