void Set( string v, Vector3 value )
void Set( string v, int value )
void Set( string v, float value )
void Set( string v, bool value )
void Set( string v, Rotation value )

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Description

The Set method of the SkinnedModelRenderer class is used to assign a Vector3 value to a parameter identified by a string key. This method is typically used to modify parameters related to the rendering or animation of a skinned model.

Usage

To use the Set method, you need to provide a string key that identifies the parameter you want to modify and a Vector3 value that you want to assign to that parameter. This method does not return any value.

Example

// Example of using the Set method
SkinnedModelRenderer renderer = new SkinnedModelRenderer();

// Set a Vector3 parameter
renderer.Set("parameterName", new Vector3(1.0f, 2.0f, 3.0f));