The Set
method of the SkinnedModelRenderer
class is used to assign a Vector3
value to a parameter identified by a string key. This method is typically used to modify parameters related to the rendering or animation of a skinned model.
The Set
method of the SkinnedModelRenderer
class is used to assign a Vector3
value to a parameter identified by a string key. This method is typically used to modify parameters related to the rendering or animation of a skinned model.
To use the Set
method, you need to provide a string key that identifies the parameter you want to modify and a Vector3
value that you want to assign to that parameter. This method does not return any value.
// Example of using the Set method SkinnedModelRenderer renderer = new SkinnedModelRenderer(); // Set a Vector3 parameter renderer.Set("parameterName", new Vector3(1.0f, 2.0f, 3.0f));