Description
The Set
method of the SkinnedModelRenderer
class is used to assign a Vector3
value to a parameter identified by a string key. This method is part of the parameter management system within the SkinnedModelRenderer
, allowing for dynamic adjustments of model parameters at runtime.
Usage
To use the Set
method, you need to provide a string key that identifies the parameter you wish to modify, and a Vector3
value that you want to assign to this parameter. This method is useful for setting parameters that control various aspects of the skinned model's behavior or appearance.
Example
// Example of using the Set method
SkinnedModelRenderer renderer = new SkinnedModelRenderer();
// Set a Vector3 parameter
renderer.Set("parameterName", new Vector3(1.0f, 2.0f, 3.0f));