MixerHandle DefaultMixer { get; set; }

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Description

The DefaultMixer property of the SoundEvent class specifies the default audio mixer to be used when playing a sound if no specific mixer is provided at the time of playback. This ensures that the sound is processed through a predefined audio path, allowing for consistent audio effects and volume control.

Usage

To use the DefaultMixer property, you can access it directly from an instance of the SoundEvent class. This property is useful when you want to ensure that a sound is played with a specific audio configuration without needing to specify the mixer each time the sound is played.

Example

// Example of accessing the DefaultMixer property
SoundEvent mySoundEvent = new SoundEvent();
Audio.MixerHandle mixer = mySoundEvent.DefaultMixer;

// Use the mixer handle to configure or play sounds
// Example: Play a sound with the default mixer
mySoundEvent.Play(mixer);