Description
The DistanceAttenuation
property of the SoundEvent
class determines whether the sound should fade out over distance. When enabled, the sound's volume will decrease as the listener moves further away from the sound source, simulating a more realistic audio experience.
Usage
To use the DistanceAttenuation
property, simply set it to true
if you want the sound to fade out over distance, or false
if you want the sound to maintain a constant volume regardless of distance.
Example
// Example of using the DistanceAttenuation property
SoundEvent mySoundEvent = new SoundEvent();
// Enable distance attenuation
mySoundEvent.DistanceAttenuation = true;
// Disable distance attenuation
mySoundEvent.DistanceAttenuation = false;