bool Reflections { get; set; }

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Description

The Reflections property of the SoundEvent class determines whether the sound can trace reflections, allowing it to be heard indirectly. This property is marked as obsolete and is hidden from JSON serialization and the UI.

Usage

To use the Reflections property, simply access it from an instance of the SoundEvent class. However, note that this property is marked as obsolete, indicating that it may be removed in future versions and should be avoided in new code.

Example

// Example of accessing the Reflections property
SoundEvent soundEvent = new SoundEvent();
bool canReflect = soundEvent.Reflections;

// Note: The Reflections property is obsolete and may not be supported in future versions.