Description
The SelectionMode
property of the SoundEvent
class specifies the strategy used to select a sound from a list of available sounds. This property is crucial when a sound event is associated with multiple sound files, allowing for different selection behaviors such as random or sequential selection.
Usage
To use the SelectionMode
property, you need to set it to one of the available SoundSelectionMode
enumeration values. This will determine how the sound event chooses which sound to play from its list of sounds.
For example, you might set the SelectionMode
to SoundSelectionMode.Random
to have a random sound selected each time the event is triggered.
Example
// Example of setting the SelectionMode property
SoundEvent mySoundEvent = new SoundEvent();
mySoundEvent.SelectionMode = SoundSelectionMode.Random;
// This will cause the sound event to randomly select a sound from its list
// each time it is played.