Description
The LoadAsync
method is an asynchronous operation that loads a sound file into memory. This method is part of the Sandbox.SoundFile
class, which represents a sound resource in the Sandbox environment. The method returns a Task<bool>
indicating the success or failure of the loading operation.
Usage
To use the LoadAsync
method, you need to have an instance of the SoundFile
class. Call the method on this instance to begin loading the sound file asynchronously. The method will return a Task<bool>
, which you can await to determine when the loading is complete and whether it was successful.
Example usage:
SoundFile soundFile = new SoundFile();
bool isLoaded = await soundFile.LoadAsync();
if (isLoaded)
{
// The sound file was successfully loaded
}
else
{
// The sound file failed to load
}
Example
SoundFile soundFile = new SoundFile();
bool isLoaded = await soundFile.LoadAsync();
if (isLoaded)
{
// The sound file was successfully loaded
}
else
{
// The sound file failed to load
}