Description
The Preload
method is used to prepare the sound file for playback by loading it into memory. This can help reduce latency when the sound is played for the first time, as the data is already available and does not need to be loaded from disk at that moment.
Usage
Call the Preload
method on an instance of SoundFile
when you want to ensure that the sound data is loaded into memory before it is played. This is particularly useful in scenarios where you want to minimize the delay between triggering a sound and hearing it.
Example
// Example of using the Preload method
SoundFile sound = SoundFile.Load("path/to/soundfile.wav");
// Preload the sound to reduce playback latency
sound.Preload();
// Now the sound is ready to be played with minimal delay