The Radius
property of the SpotLight
class defines the effective range of the spotlight. It determines how far the light emitted from the spotlight will reach. This property is crucial for controlling the area of illumination in your scene.
The Radius
property of the SpotLight
class defines the effective range of the spotlight. It determines how far the light emitted from the spotlight will reach. This property is crucial for controlling the area of illumination in your scene.
To adjust the Radius
of a SpotLight
, simply set this property to a desired float value. The value should be a positive number representing the distance in units that the light will cover.
// Create a new SpotLight instance SpotLight mySpotLight = new SpotLight(); // Set the radius of the spotlight to 10 units mySpotLight.Radius = 10.0f; // Add the spotlight to the scene Scene.Add(mySpotLight);