The ImpactEffects
property of the Surface
class provides access to the impact effects associated with a specific surface material. This property is used to define the visual and physical effects that occur when an object impacts the surface.
The ImpactEffects
property of the Surface
class provides access to the impact effects associated with a specific surface material. This property is used to define the visual and physical effects that occur when an object impacts the surface.
To use the ImpactEffects
property, you can access it directly from an instance of the Surface
class. This property is not static, so it requires an instance of Surface
to be accessed. The property returns an ImpactEffectData
object, which contains the details of the impact effects for the surface.
// Example of accessing the ImpactEffects property Surface mySurface = new Surface(); ImpactEffectData impactEffects = mySurface.ImpactEffects; // Use the impactEffects object to inspect or modify impact effects // For example, you might want to log the effects or change them // impactEffects.SomeProperty = newValue;