Description
The WithFormat
method allows you to specify the image format for the texture being built using the Texture2DBuilder
. This method is part of a fluent interface, enabling you to chain multiple configuration methods together to customize the texture before finalizing it with the Finish
method.
Usage
To use the WithFormat
method, call it on an instance of Texture2DBuilder
and pass the desired ImageFormat
as a parameter. This method returns the same Texture2DBuilder
instance, allowing for method chaining.
Example
// Example of using WithFormat method
Texture2DBuilder builder = new Texture2DBuilder();
builder.WithFormat(ImageFormat.RGBA8)
.WithSize(256, 256)
.WithMips(4);
Texture texture = builder.Finish();