Texture2DBuilder WithMultisample( MultisampleAmount amount )

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Description

The WithMultisample method is part of the Texture2DBuilder class in the Sandbox namespace. This method allows you to specify the multisampling level for a texture being built. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.

Usage

To use the WithMultisample method, you need to have an instance of Texture2DBuilder. Call this method with a MultisampleAmount parameter to set the desired level of multisampling for the texture. This method returns the Texture2DBuilder instance, allowing for method chaining.

Example

// Example of using WithMultisample method
Texture2DBuilder builder = new Texture2DBuilder();

// Set multisampling to 4X
builder.WithMultisample(MultisampleAmount.X4);

// Continue building the texture
Texture texture = builder.Finish();