Description
The Finish
method of the Texture3DBuilder
class is used to finalize the building process of a 3D texture. This method compiles all the specified parameters and settings into a Texture
object, which can then be used within the Sandbox environment.
Usage
To use the Finish
method, first configure the Texture3DBuilder
with the desired settings such as size, format, and usage. Once all configurations are set, call the Finish
method to create the Texture
object.
Example
// Example of using Texture3DBuilder to create a 3D texture
Texture3DBuilder builder = new Texture3DBuilder();
// Configure the builder with desired settings
builder.WithSize(256, 256, 256)
.WithFormat(ImageFormat.RGBA8)
.WithStaticUsage();
// Finalize and create the texture
Texture texture = builder.Finish();
// The texture can now be used in the application