Texture Finish()

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Description

The Finish method of the Texture3DBuilder class is used to finalize the building process of a 3D texture. This method compiles all the specified parameters and settings into a Texture object, which can then be used within the Sandbox environment.

Usage

To use the Finish method, first configure the Texture3DBuilder with the desired settings such as size, format, and usage. Once all configurations are set, call the Finish method to create the Texture object.

Example

// Example of using Texture3DBuilder to create a 3D texture
Texture3DBuilder builder = new Texture3DBuilder();

// Configure the builder with desired settings
builder.WithSize(256, 256, 256)
       .WithFormat(ImageFormat.RGBA8)
       .WithStaticUsage();

// Finalize and create the texture
Texture texture = builder.Finish();

// The texture can now be used in the application