Texture3DBuilder WithMultiSample2X()

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Description

The WithMultiSample2X method is a member of the Texture3DBuilder class in the Sandbox namespace. This method configures the texture to use 2x multisampling, which can help improve the visual quality by reducing aliasing effects. Multisampling is a technique used in graphics rendering to produce smoother edges and more visually appealing images.

Usage

To use the WithMultiSample2X method, you need to have an instance of Texture3DBuilder. Call this method on the instance to set the multisampling level to 2x. This method returns the same Texture3DBuilder instance, allowing for method chaining.

Example

// Example of using WithMultiSample2X
Texture3DBuilder builder = new Texture3DBuilder();
builder.WithSize(256, 256, 256)
       .WithFormat(ImageFormat.RGBA8)
       .WithMultiSample2X();

Texture texture = builder.Finish();
// The texture is now created with 2x multisampling.