Texture3DBuilder WithMultiSample8X()

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Description

The WithMultiSample8X method is a member of the Texture3DBuilder class in the Sandbox namespace. This method configures the texture to use 8x multisampling, which is a technique used to improve the quality of the texture by reducing aliasing effects. Multisampling is particularly useful in rendering scenarios where high-quality visuals are required.

Usage

To use the WithMultiSample8X method, you must first create an instance of the Texture3DBuilder class. Once you have the builder instance, you can chain the WithMultiSample8X method to configure the texture for 8x multisampling. After setting up all desired configurations, call the Finish method to create the texture.

Example

// Create a new Texture3DBuilder instance
Texture3DBuilder builder = new Texture3DBuilder();

// Configure the texture with 8x multisampling
builder.WithMultiSample8X();

// Finalize the texture creation
Texture texture = builder.Finish();