Texture3DBuilder WithMultisample( MultisampleAmount amount )

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Description

The WithMultisample method is a member of the Texture3DBuilder class in the Sandbox namespace. This method allows you to specify the multisampling level for a 3D texture being built. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.

Usage

To use the WithMultisample method, you need to have an instance of Texture3DBuilder. Call this method on the instance and pass a MultisampleAmount value to specify the desired level of multisampling. This method returns the same Texture3DBuilder instance, allowing for method chaining.

Example

// Example of using WithMultisample method
Texture3DBuilder builder = new Texture3DBuilder();
builder.WithSize(256, 256, 256)
       .WithFormat(ImageFormat.RGBA8)
       .WithMultisample(MultisampleAmount.X4)
       .Finish();