Description
The WithMultisample
method is a member of the Texture3DBuilder
class in the Sandbox namespace. This method allows you to specify the multisampling level for a 3D texture being built. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.
Usage
To use the WithMultisample
method, you need to have an instance of Texture3DBuilder
. Call this method on the instance and pass a MultisampleAmount
value to specify the desired level of multisampling. This method returns the same Texture3DBuilder
instance, allowing for method chaining.
Example
// Example of using WithMultisample method
Texture3DBuilder builder = new Texture3DBuilder();
builder.WithSize(256, 256, 256)
.WithFormat(ImageFormat.RGBA8)
.WithMultisample(MultisampleAmount.X4)
.Finish();