Texture3DBuilder WithMultisample( MultisampleAmount amount )

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Description

The WithMultisample method is used to specify the multisampling level for a 3D texture being built using the Texture3DBuilder. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.

Usage

To use the WithMultisample method, call it on an instance of Texture3DBuilder and pass a MultisampleAmount value that specifies the desired level of multisampling. This method returns the Texture3DBuilder instance, allowing for method chaining.

Example

// Create a new Texture3DBuilder instance
var textureBuilder = new Texture3DBuilder();

// Set the multisample amount to 4X
textureBuilder.WithMultisample(MultisampleAmount.X4);

// Continue configuring the texture
textureBuilder.WithSize(256, 256, 256)
              .WithFormat(ImageFormat.RGBA8)
              .Finish();