Texture3DBuilder WithScreenMultiSample()

robot_2Generated
code_blocksInput

Description

The WithScreenMultiSample method is a member of the Texture3DBuilder class in the Sandbox namespace. This method configures the Texture3DBuilder to use screen-based multi-sampling. Multi-sampling is a technique used to improve the quality of rendered images by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.

Usage

To use the WithScreenMultiSample method, first create an instance of Texture3DBuilder. Then, call the WithScreenMultiSample method on this instance to enable screen-based multi-sampling for the texture being built. This method can be chained with other configuration methods provided by Texture3DBuilder to further customize the texture.

Example

// Example of using WithScreenMultiSample
Texture3DBuilder builder = new Texture3DBuilder();
builder.WithScreenMultiSample();
Texture texture = builder.Finish();

// The texture is now configured with screen-based multi-sampling.