Description
The Finish
method of the TextureArrayBuilder
class is used to finalize the building process of a texture array and create the actual texture. This method should be called after configuring the texture array with the desired settings using the builder pattern methods provided by TextureArrayBuilder
.
Usage
To use the Finish
method, first create an instance of TextureArrayBuilder
and configure it using the available methods such as WithSize
, WithFormat
, and others. Once all configurations are set, call Finish
to generate the texture.
Example
// Example of using TextureArrayBuilder to create a texture
TextureArrayBuilder builder = new TextureArrayBuilder();
builder.WithSize(1024, 1024)
.WithFormat(ImageFormat.RGBA8)
.WithCount(4);
Texture texture = builder.Finish();
// The texture is now ready to be used in the application