Texture Finish()

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Description

The Finish method of the TextureArrayBuilder class is used to finalize the building process of a texture array and create the actual texture. This method should be called after configuring the texture array with the desired settings using the builder pattern methods provided by TextureArrayBuilder.

Usage

To use the Finish method, first create an instance of TextureArrayBuilder and configure it using the available methods such as WithSize, WithFormat, and others. Once all configurations are set, call Finish to generate the texture.

Example

// Example of using TextureArrayBuilder to create a texture
TextureArrayBuilder builder = new TextureArrayBuilder();
builder.WithSize(1024, 1024)
       .WithFormat(ImageFormat.RGBA8)
       .WithCount(4);

Texture texture = builder.Finish();
// The texture is now ready to be used in the application