TextureArrayBuilder WithMultisample( MultisampleAmount amount )

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Description

The WithMultisample method is a member of the TextureArrayBuilder class in the Sandbox namespace. This method allows you to specify the multisampling level for the texture array being built. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.

Usage

To use the WithMultisample method, you need to have an instance of TextureArrayBuilder. Call this method on the instance and pass a MultisampleAmount value to specify the desired level of multisampling. This method returns the same TextureArrayBuilder instance, allowing for method chaining.

Example

// Create a new TextureArrayBuilder instance
TextureArrayBuilder builder = new TextureArrayBuilder();

// Set the multisample amount to 4X
builder.WithMultisample(MultisampleAmount.X4);

// Continue configuring the builder as needed
builder.WithSize(1024, 1024)
       .WithFormat(ImageFormat.RGBA8)
       .Finish();