TextureArrayBuilder WithMultisample( MultisampleAmount amount )

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Description

The WithMultisample method is part of the TextureArrayBuilder class in the Sandbox API. This method allows you to specify the multisampling level for the texture array being built. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.

Usage

To use the WithMultisample method, you need to have an instance of TextureArrayBuilder. Call this method on the instance and pass a MultisampleAmount value to specify the desired level of multisampling. This method returns the same TextureArrayBuilder instance, allowing for method chaining.

Example

// Example of using WithMultisample method
TextureArrayBuilder builder = new TextureArrayBuilder();
builder.WithMultisample(MultisampleAmount.X4);
Texture texture = builder.Finish();