The WithSize
method is used to specify the dimensions of the texture array being built. It sets the width and height of the texture array, which are essential parameters for defining the size of each texture in the array.
The WithSize
method is used to specify the dimensions of the texture array being built. It sets the width and height of the texture array, which are essential parameters for defining the size of each texture in the array.
To use the WithSize
method, call it on an instance of TextureArrayBuilder
and provide the desired width and height as integer parameters. This method is part of a fluent interface, allowing you to chain multiple configuration methods together before finalizing the texture array with the Finish
method.
// Example of using WithSize method TextureArrayBuilder builder = new TextureArrayBuilder(); builder.WithSize(1024, 768) .WithFormat(ImageFormat.RGBA8) .WithCount(10); Texture textureArray = builder.Finish(); // The texture array is now created with each texture having a size of 1024x768.