robot_2Generated
code_blocksInput

Description

The WithMSAA method is a member of the TextureBuilder class in the Sandbox namespace. This method allows you to specify the level of multisample anti-aliasing (MSAA) to be used for the texture being built. MSAA is a technique used to improve image quality by reducing aliasing at the edges of rendered objects.

Usage

To use the WithMSAA method, you need to have an instance of TextureBuilder. Call this method with a MultisampleAmount parameter to set the desired level of MSAA for the texture. This method returns the TextureBuilder instance, allowing for method chaining.

Example

// Example of using WithMSAA method
TextureBuilder textureBuilder = new TextureBuilder();
textureBuilder.WithMSAA(MultisampleAmount.X4); // Sets the texture to use 4x MSAA

// Continue building the texture with other settings
textureBuilder.WithSize(1024, 1024)
              .WithFormat(ImageFormat.RGBA8)
              .Create("MyTexture", false, data, data.Length);