Description
The WithMultiSample8X
method configures the TextureBuilder
to use 8x multisampling. Multisampling is a technique used in graphics rendering to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects. By using 8x multisampling, the texture will have a higher level of detail and smoother edges, which is particularly beneficial in high-resolution graphics applications.
Usage
To use the WithMultiSample8X
method, you need to have an instance of TextureBuilder
. Call this method on the instance to set the multisampling level to 8x. This method returns the same TextureBuilder
instance, allowing for method chaining to configure additional properties of the texture.
Example
// Example of using WithMultiSample8X
TextureBuilder textureBuilder = new TextureBuilder();
textureBuilder.WithMultiSample8X();
// Continue configuring the texture
textureBuilder.WithSize(1024, 1024)
.WithFormat(ImageFormat.RGBA8)
.WithDynamicUsage();
// Create the texture
Texture texture = textureBuilder.Create("MyTexture", false, data, data.Length);