The Finish
method of the TextureCubeBuilder
class is used to finalize the building process of a texture cube. This method constructs and returns the actual Texture
object based on the configuration specified through the builder's methods.
The Finish
method of the TextureCubeBuilder
class is used to finalize the building process of a texture cube. This method constructs and returns the actual Texture
object based on the configuration specified through the builder's methods.
To use the Finish
method, first configure the TextureCubeBuilder
with the desired settings using its various configuration methods, such as WithSize
, WithFormat
, or WithData
. Once all configurations are set, call Finish
to create the Texture
object.
// Example of using TextureCubeBuilder to create a texture cube TextureCubeBuilder builder = new TextureCubeBuilder(); // Configure the builder builder.WithSize(256, 256) .WithFormat(ImageFormat.RGBA8) .WithStaticUsage(); // Finalize and create the texture Texture textureCube = builder.Finish(); // Use the textureCube as needed in your application