Texture Finish()

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Description

The Finish method of the TextureCubeBuilder class is used to finalize the building process of a texture cube. This method compiles all the specified configurations and settings applied to the TextureCubeBuilder instance and creates the actual Texture object.

Usage

To use the Finish method, first configure your TextureCubeBuilder instance with the desired settings such as size, format, and usage. Once all configurations are set, call the Finish method to generate the Texture object.

Example

// Example of using TextureCubeBuilder to create a texture cube
TextureCubeBuilder builder = new TextureCubeBuilder();

// Configure the builder with desired settings
builder.WithSize(256, 256)
       .WithFormat(ImageFormat.RGBA8)
       .WithStaticUsage();

// Finalize and create the texture
Texture textureCube = builder.Finish();

// Use the textureCube as needed in your application