Texture Finish()

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Description

The Finish method of the TextureCubeBuilder class is used to finalize the building process of a texture cube. This method constructs and returns the actual Texture object based on the configuration specified through the builder's methods.

Usage

To use the Finish method, first configure the TextureCubeBuilder with the desired settings using its various configuration methods, such as WithSize, WithFormat, or WithData. Once all configurations are set, call Finish to create the Texture object.

Example

// Example of using TextureCubeBuilder to create a texture cube
TextureCubeBuilder builder = new TextureCubeBuilder();

// Configure the builder
builder.WithSize(256, 256)
       .WithFormat(ImageFormat.RGBA8)
       .WithStaticUsage();

// Finalize and create the texture
Texture textureCube = builder.Finish();

// Use the textureCube as needed in your application