Description
The Finish
method of the TextureCubeBuilder
class is used to finalize the building process of a texture cube. This method compiles all the specified configurations and settings applied to the TextureCubeBuilder
instance and creates the actual Texture
object.
Usage
To use the Finish
method, first configure your TextureCubeBuilder
instance with the desired settings such as size, format, and usage. Once all configurations are set, call the Finish
method to generate the Texture
object.
Example
// Example of using TextureCubeBuilder to create a texture cube
TextureCubeBuilder builder = new TextureCubeBuilder();
// Configure the builder with desired settings
builder.WithSize(256, 256)
.WithFormat(ImageFormat.RGBA8)
.WithStaticUsage();
// Finalize and create the texture
Texture textureCube = builder.Finish();
// Use the textureCube as needed in your application