TextureCubeBuilder WithArrayCount( int count )

book_4_sparkGenerated
code_blocksInput

Description

The WithArrayCount method is part of the TextureCubeBuilder class in the Sandbox namespace. This method allows you to specify the number of texture arrays to be used when building a texture cube. It is useful when you need to create a texture cube with multiple layers or faces.

Usage

To use the WithArrayCount method, you need to have an instance of TextureCubeBuilder. Call this method on the instance and pass the desired array count as an integer parameter. This method returns the same TextureCubeBuilder instance, allowing for method chaining.

Example

// Create a new TextureCubeBuilder instance
TextureCubeBuilder builder = new TextureCubeBuilder();

// Set the array count to 6
builder.WithArrayCount(6);

// Continue configuring the builder as needed
builder.WithSize(256, 256)
       .WithFormat(ImageFormat.RGBA8)
       .Finish();