Description
The WithFormat
method of the TextureCubeBuilder
class allows you to specify the image format for the texture cube being built. This method is part of a fluent interface, enabling you to chain multiple configuration methods together to customize the texture cube before finalizing it with the Finish
method.
Usage
To use the WithFormat
method, call it on an instance of TextureCubeBuilder
and pass the desired ImageFormat
as a parameter. This method returns the same TextureCubeBuilder
instance, allowing for method chaining.
Example
// Example of using WithFormat method
TextureCubeBuilder builder = new TextureCubeBuilder();
builder.WithFormat(ImageFormat.RGBA8)
.WithSize(256, 256)
.WithMips(4);
Texture textureCube = builder.Finish();