TextureCubeBuilder WithMultiSample2X()

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Description

The WithMultiSample2X method is a member of the TextureCubeBuilder class in the Sandbox namespace. This method configures the texture cube to use 2x multisampling, which is a technique used to improve the quality of rendered images by reducing aliasing effects. Multisampling achieves this by sampling a pixel multiple times at different locations and averaging the results.

Usage

To use the WithMultiSample2X method, you must first have an instance of TextureCubeBuilder. Call this method on the instance to set the multisampling level to 2x. This method returns the same TextureCubeBuilder instance, allowing for method chaining.

Example

// Example of using WithMultiSample2X
TextureCubeBuilder builder = new TextureCubeBuilder();
builder.WithMultiSample2X();
Texture texture = builder.Finish();

// The texture is now configured with 2x multisampling.