Description
The WithMultiSample4X
method is a member of the TextureCubeBuilder
class in the Sandbox namespace. This method configures the texture cube to use 4x multisampling, which is a technique used to improve the quality of the texture by reducing aliasing effects. Multisampling is particularly useful in rendering scenarios where smooth edges and high-quality visuals are desired.
Usage
To use the WithMultiSample4X
method, you need to have an instance of TextureCubeBuilder
. Call this method on the instance to set the multisampling level to 4x. This method returns the same TextureCubeBuilder
instance, allowing for method chaining.
Example
// Example of using WithMultiSample4X
TextureCubeBuilder builder = new TextureCubeBuilder();
builder = builder.WithMultiSample4X();
// Continue configuring the builder
builder = builder.WithSize(256, 256);
// Finish building the texture
Texture texture = builder.Finish();