TextureCubeBuilder WithMultiSample4X()

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Description

The WithMultiSample4X method is a member of the TextureCubeBuilder class in the Sandbox namespace. This method configures the texture cube to use 4x multisampling, which is a technique used to improve the quality of the texture by reducing aliasing effects. Multisampling is particularly useful in rendering scenarios where smooth edges and high-quality visuals are desired.

Usage

To use the WithMultiSample4X method, you need to have an instance of TextureCubeBuilder. Call this method on the instance to set the multisampling level to 4x. This method returns the same TextureCubeBuilder instance, allowing for method chaining.

Example

// Example of using WithMultiSample4X
TextureCubeBuilder builder = new TextureCubeBuilder();
builder = builder.WithMultiSample4X();

// Continue configuring the builder
builder = builder.WithSize(256, 256);

// Finish building the texture
Texture texture = builder.Finish();