Description
The WithMultiSample6X
method is part of the TextureCubeBuilder
class in the Sandbox namespace. This method configures the texture cube to use 6x multisampling, which is a technique used to improve the quality of rendered images by reducing aliasing effects. Multisampling achieves this by sampling a pixel multiple times at different locations and averaging the results.
Usage
To use the WithMultiSample6X
method, you must first create an instance of TextureCubeBuilder
. Then, call the WithMultiSample6X
method on this instance to set the multisampling level to 6x. This method returns the same TextureCubeBuilder
instance, allowing for method chaining to configure additional properties before finalizing the texture with the Finish
method.
Example
// Create a new TextureCubeBuilder instance
TextureCubeBuilder builder = new TextureCubeBuilder();
// Configure the builder to use 6x multisampling
builder = builder.WithMultiSample6X();
// Further configuration can be done here
// ...
// Finalize and create the texture
Texture texture = builder.Finish();