TextureCubeBuilder WithMultiSample8X()

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Description

The WithMultiSample8X method is a member of the TextureCubeBuilder class in the Sandbox namespace. This method configures the texture cube to use 8x multisampling, which is a technique used to improve the quality of rendered images by reducing aliasing effects. Multisampling achieves this by sampling a pixel multiple times at different sample points and averaging the results.

Usage

To use the WithMultiSample8X method, you must first create an instance of TextureCubeBuilder. Then, call the method on this instance to set the multisampling level to 8x. This method is chainable, meaning you can call other configuration methods on the same instance before finalizing the texture cube with the Finish method.

Example

// Create a new TextureCubeBuilder instance
TextureCubeBuilder builder = new TextureCubeBuilder();

// Configure the builder to use 8x multisampling
builder.WithMultiSample8X();

// Further configuration can be done here
// ...

// Finalize and create the texture
Texture texture = builder.Finish();