Description
The WithMultiSample8X
method is a member of the TextureCubeBuilder
class in the Sandbox namespace. This method configures the texture cube to use 8x multisampling, which is a technique used to improve the quality of rendered images by reducing aliasing effects. Multisampling achieves this by sampling a pixel multiple times at different sample points and averaging the results.
Usage
To use the WithMultiSample8X
method, you must first create an instance of TextureCubeBuilder
. Then, call the method on this instance to set the multisampling level to 8x. This method returns the same TextureCubeBuilder
instance, allowing for method chaining to configure additional properties of the texture cube.
Example
// Example of using WithMultiSample8X
TextureCubeBuilder builder = new TextureCubeBuilder();
builder = builder.WithMultiSample8X();
// Continue configuring the builder as needed
builder = builder.WithSize(512, 512);
// Finally, create the texture
Texture texture = builder.Finish();