TextureCubeBuilder WithMultisample( MultisampleAmount amount )

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Description

The WithMultisample method is a member of the TextureCubeBuilder class in the Sandbox namespace. This method allows you to specify the multisampling level for a texture cube being built. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.

Usage

To use the WithMultisample method, you need to have an instance of TextureCubeBuilder. Call this method on the instance and pass a MultisampleAmount value to specify the desired level of multisampling. This method returns the same TextureCubeBuilder instance, allowing for method chaining.

Example

// Example of using WithMultisample method
TextureCubeBuilder builder = new TextureCubeBuilder();
builder.WithMultisample(MultisampleAmount.FourX);
Texture texture = builder.Finish();

// This sets the multisampling level to 4x and then finishes building the texture.