TextureCubeBuilder WithMultisample( MultisampleAmount amount )

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Description

The WithMultisample method is part of the TextureCubeBuilder class in the Sandbox namespace. This method allows you to specify the level of multisampling for a texture cube. Multisampling is a technique used to improve the quality of rendered images by reducing aliasing effects.

Usage

To use the WithMultisample method, you need to have an instance of TextureCubeBuilder. Call this method with a MultisampleAmount parameter to set the desired level of multisampling. This method returns the TextureCubeBuilder instance, allowing for method chaining.

Example

// Create a new TextureCubeBuilder instance
TextureCubeBuilder builder = new TextureCubeBuilder();

// Set the multisample amount to 4X
builder = builder.WithMultisample(MultisampleAmount.X4);

// Continue configuring the texture cube
builder = builder.WithSize(256, 256)
                 .WithFormat(ImageFormat.RGBA8)
                 .Finish();