Description
The WithMultisample
method is a member of the TextureCubeBuilder
class in the Sandbox namespace. This method allows you to specify the multisampling level for a texture cube being built. Multisampling is a technique used to improve image quality by reducing aliasing, which is the visual stair-stepping effect that can occur along the edges of objects.
Usage
To use the WithMultisample
method, you need to have an instance of TextureCubeBuilder
. Call this method on the instance and pass a MultisampleAmount
value to specify the desired level of multisampling. This method returns the same TextureCubeBuilder
instance, allowing for method chaining.
Example
// Example of using WithMultisample method
TextureCubeBuilder builder = new TextureCubeBuilder();
builder.WithMultisample(MultisampleAmount.FourX);
Texture texture = builder.Finish();
// This sets the multisampling level to 4x and then finishes building the texture.