Description
The WithScreenFormat
method is a member of the TextureCubeBuilder
class in the Sandbox namespace. This method configures the texture cube to use a screen-compatible format, which is typically optimized for rendering to the screen or for use in screen-space operations.
Usage
To use the WithScreenFormat
method, you must first create an instance of TextureCubeBuilder
. Once you have the builder instance, you can chain the WithScreenFormat
method to configure the texture cube with a screen format. This method is part of a fluent interface, allowing you to chain multiple configuration methods before finalizing the texture with the Finish
method.
Example
// Create a new TextureCubeBuilder instance
TextureCubeBuilder builder = new TextureCubeBuilder();
// Configure the texture cube with a screen format
builder = builder.WithScreenFormat();
// Finalize the texture creation
Texture texture = builder.Finish();
// The texture is now ready to be used in rendering operations