Description
The WithScreenFormat
method is a member of the TextureCubeBuilder
class in the Sandbox namespace. This method configures the texture cube to use a screen-compatible format, which is typically optimized for rendering to the screen or for use in screen-space operations.
Usage
To use the WithScreenFormat
method, you must first have an instance of TextureCubeBuilder
. Call this method on the instance to set the texture format to a screen-compatible format. This method is chainable, meaning you can call other configuration methods on the same instance in a fluent style.
Example
// Example of using WithScreenFormat
TextureCubeBuilder builder = new TextureCubeBuilder();
builder.WithScreenFormat();
// Continue configuring the builder
builder.WithSize(512, 512)
.WithMips(4);
// Finish building the texture
Texture texture = builder.Finish();