The Time.Now
property provides the current time in seconds since the game started. This is a static property, meaning it can be accessed without creating an instance of the Time
class.
The Time.Now
property provides the current time in seconds since the game started. This is a static property, meaning it can be accessed without creating an instance of the Time
class.
Use Time.Now
to retrieve the elapsed time since the game began. This can be useful for timing events, animations, or other time-dependent operations within your game.
// Example of using Time.Now to measure elapsed time float startTime = Time.Now; // Some game logic here float elapsedTime = Time.Now - startTime; // elapsedTime now holds the time in seconds that has passed since startTime was recorded.