float Now { get; set; }

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Description

The Time.Now property provides the current time in seconds since the game started. This is a static property, meaning it can be accessed without creating an instance of the Time class.

Usage

Use Time.Now to retrieve the elapsed time since the game began. This can be useful for timing events, animations, or other time-dependent operations within your game.

Example

// Example of using Time.Now to measure elapsed time
float startTime = Time.Now;

// Some game logic here

float elapsedTime = Time.Now - startTime;
// elapsedTime now holds the time in seconds that has passed since startTime was recorded.