The AddRotation
method applies a rotation transformation to the PanelTransform
object. This method allows you to specify rotation angles around the x, y, and z axes, effectively rotating the panel in 3D space.
The AddRotation
method applies a rotation transformation to the PanelTransform
object. This method allows you to specify rotation angles around the x, y, and z axes, effectively rotating the panel in 3D space.
To use the AddRotation
method, call it on an instance of PanelTransform
and provide the rotation angles for the x, y, and z axes as float
values. The method returns a bool
indicating whether the rotation was successfully added to the transform.
// Create a new PanelTransform instance PanelTransform panelTransform = new PanelTransform(); // Add a rotation of 45 degrees around the x-axis, 30 degrees around the y-axis, and 60 degrees around the z-axis bool success = panelTransform.AddRotation(45.0f, 30.0f, 60.0f); if (success) { // The rotation was successfully added // You can now use the transformed panel in your UI }