The SetProperty
method is used to set a property on the ScenePanel
by specifying a property name and its corresponding value. This method allows dynamic modification of properties associated with the ScenePanel
at runtime.
The SetProperty
method is used to set a property on the ScenePanel
by specifying a property name and its corresponding value. This method allows dynamic modification of properties associated with the ScenePanel
at runtime.
To use the SetProperty
method, you need to provide the name of the property you wish to set and the value you want to assign to it. Both parameters are of type string
. This method is virtual, allowing for potential overrides in derived classes.
// Example of using SetProperty method ScenePanel scenePanel = new ScenePanel(); // Set a property on the ScenePanel scenePanel.SetProperty("BackgroundColor", "#FF0000"); // This sets the background color of the ScenePanel to red.