void Tick()

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Description

The Tick method is a virtual method in the ScenePanel class, which is part of the Sandbox.UI namespace. This method is intended to be called every frame to update the state of the ScenePanel. It is a key part of the panel's lifecycle, allowing for per-frame updates that might be necessary for rendering or other dynamic behaviors.

Usage

Override the Tick method in a derived class if you need to implement custom per-frame logic for your ScenePanel. This could include updating animations, handling input, or any other frame-specific operations.

Example

public class MyScenePanel : ScenePanel
{
    public override void Tick()
    {
        base.Tick();
        // Custom per-frame logic here
    }
}