void Dispose()

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Description

The Dispose method is used to release all resources used by the FloatBitmap instance. This method is crucial for managing memory and ensuring that resources are properly cleaned up when the FloatBitmap is no longer needed. It is a sealed method, meaning it cannot be overridden in derived classes.

Usage

Call the Dispose method when you are finished using the FloatBitmap instance. This method should be called to free up resources and avoid memory leaks. After calling Dispose, the FloatBitmap instance should not be used again.

It is a good practice to use the Dispose method within a using statement or to explicitly call it in a finally block to ensure that resources are released even if an exception occurs.

Example

// Example of using the Dispose method

// Create a new FloatBitmap instance
FloatBitmap floatBitmap = new FloatBitmap();

try
{
    // Use the floatBitmap instance
    // ...
}
finally
{
    // Ensure resources are released
    floatBitmap.Dispose();
}

// Alternatively, use a using statement
using (FloatBitmap anotherFloatBitmap = new FloatBitmap())
{
    // Use the anotherFloatBitmap instance
    // ...
} // Dispose is called automatically at the end of the using block