Description
The Dispose
method is used to release all resources used by the FloatBitmap
instance. This method is crucial for managing memory and ensuring that resources are properly cleaned up when the FloatBitmap
is no longer needed. It is a sealed method, meaning it cannot be overridden in derived classes.
Usage
Call the Dispose
method when you are finished using the FloatBitmap
instance. This method should be called to free up resources and avoid memory leaks. After calling Dispose
, the FloatBitmap
instance should not be used again.
It is a good practice to use the Dispose
method within a using
statement or to explicitly call it in a finally
block to ensure that resources are released even if an exception occurs.
Example
// Example of using the Dispose method
// Create a new FloatBitmap instance
FloatBitmap floatBitmap = new FloatBitmap();
try
{
// Use the floatBitmap instance
// ...
}
finally
{
// Ensure resources are released
floatBitmap.Dispose();
}
// Alternatively, use a using statement
using (FloatBitmap anotherFloatBitmap = new FloatBitmap())
{
// Use the anotherFloatBitmap instance
// ...
} // Dispose is called automatically at the end of the using block