bool Active { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The Active property of the DigitalInput struct in the Sandbox.VR namespace indicates whether a specific VR digital input action is currently accessible. If this property is false, the IsPressed property will always return false and will not change, effectively disabling the input action.

Usage

Use the Active property to check if a digital input action is available for interaction. This can be useful for determining whether a button or control is currently enabled or disabled in a VR environment.

Example

// Example of checking if a VR digital input is active
DigitalInput input = new DigitalInput();

if (input.Active)
{
    // The input is active, you can check if it is pressed
    if (input.IsPressed)
    {
        // Handle the input being pressed
    }
}
else
{
    // The input is not active, handle accordingly
}