bool IsPressed { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The IsPressed property of the DigitalInput struct in the Sandbox.VR namespace indicates the current state of a digital input action, such as a button press in a VR environment. It returns true if the input is currently pressed, and false otherwise.

Usage

Use the IsPressed property to determine if a specific digital input, like a button on a VR controller, is currently being pressed. This can be useful for handling input events in a VR application, such as triggering actions when a button is pressed.

Example

// Example of using the IsPressed property
DigitalInput input = new DigitalInput();

if (input.IsPressed)
{
    // Execute logic when the input is pressed
    PerformAction();
}

void PerformAction()
{
    // Action to perform when the input is pressed
}