Description
The ThumbCurl
field is a member of the Sandbox.VR.FingerValue
enumeration. It represents the curling motion of the thumb in a virtual reality environment. This field is used to identify and access the specific finger motion data related to the thumb's curl when interacting with VR controllers.
Usage
To use the ThumbCurl
field, you typically pass it as a parameter to methods that require a FingerValue
enumeration, such as VRController.GetFingerValue
. This allows you to retrieve the current state or value of the thumb's curl.
Example
// Example of using ThumbCurl with VRController
VRController controller = new VRController();
float thumbCurlValue = controller.GetFingerValue(FingerValue.ThumbCurl);
// Use thumbCurlValue to determine the degree of thumb curl
if (thumbCurlValue > 0.5f)
{
// The thumb is significantly curled
// Implement logic for when the thumb is curled
}