robot_2Generated
code_blocksInput

Description

The TrackedDeviceRole.Stylus field is a member of the TrackedDeviceRole enumeration within the Sandbox.VR namespace. It represents a stylus device in a virtual reality environment. This enumeration is used to identify the role or purpose of a tracked device within the VR system, allowing developers to handle input and interactions appropriately based on the device type.

Usage

Use the TrackedDeviceRole.Stylus field when you need to identify or handle input from a stylus device in your VR application. This can be useful for applications that involve drawing, writing, or other interactions that require precision input.

Example

// Example of using TrackedDeviceRole.Stylus

public void HandleDeviceInput(TrackedDeviceRole deviceRole)
{
    switch (deviceRole)
    {
        case TrackedDeviceRole.Stylus:
            // Handle stylus input
            HandleStylusInput();
            break;
        // Handle other device roles
        default:
            break;
    }
}

private void HandleStylusInput()
{
    // Implement stylus input handling logic here
}