Description
The GetFingerCurl
method retrieves the curl value of a specified finger on the VR controller. The curl value is a floating-point number representing the degree to which the finger is curled, with 0.0 indicating a fully extended finger and 1.0 indicating a fully curled finger.
Usage
To use the GetFingerCurl
method, you need to specify the index of the finger you want to query. The index typically corresponds to a specific finger on the hand, such as the thumb, index, middle, ring, or pinky finger. The method returns a float
value representing the curl of the specified finger.
Example
// Example usage of GetFingerCurl method
VRController vrController = new VRController();
// Get the curl value of the index finger (usually index 1)
float indexFingerCurl = vrController.GetFingerCurl(1);
// Check if the index finger is fully curled
if (indexFingerCurl > 0.9f)
{
// Perform an action when the index finger is fully curled
// e.g., grabbing an object
}