Description
The VRHandJoint.LittleDistal
field represents the distal joint of the little finger in a virtual reality hand model. This joint is typically located between the intermediate phalanx and the tip of the little finger, allowing for the articulation and movement of the finger in VR applications.
Usage
Use VRHandJoint.LittleDistal
when you need to reference or manipulate the distal joint of the little finger in a VR hand model. This can be useful for applications that require detailed hand tracking or interaction, such as VR games or simulations that involve hand gestures.
Example
// Example of using VRHandJoint.LittleDistal in a VR application
public class HandTrackingComponent : Component
{
public void TrackLittleFingerDistal()
{
// Assume hand is a VRHand object that provides joint positions
Vector3 littleDistalPosition = hand.GetJointPosition(VRHandJoint.LittleDistal);
// Use the position for further processing, such as rendering or interaction
ProcessJointPosition(littleDistalPosition);
}
private void ProcessJointPosition(Vector3 position)
{
// Implement your logic to handle the joint position
}
}