Description
The VRHandJoint.LittleIntermediate
field is a member of the VRHandJoint
enumeration within the Sandbox.VR
namespace. This enumeration represents various joints in a virtual reality hand model, allowing developers to reference specific joints when working with VR hand tracking and interactions.
The LittleIntermediate
field specifically refers to the intermediate joint of the little finger. This joint is located between the proximal and distal joints of the little finger, and it plays a crucial role in the articulation and movement of the finger in VR applications.
Usage
Use the VRHandJoint.LittleIntermediate
field when you need to reference or manipulate the intermediate joint of the little finger in a VR hand model. This can be useful for tasks such as tracking finger movements, applying animations, or detecting gestures.
For example, you might use this field in conjunction with a VR hand tracking system to obtain the position or rotation of the little finger's intermediate joint, allowing for more precise control and interaction within a virtual environment.
Example
// Example of using VRHandJoint.LittleIntermediate
// Assume vrHand is an instance of a VR hand tracking component
Vector3 littleIntermediatePosition = vrHand.GetJointPosition(VRHandJoint.LittleIntermediate);
Quaternion littleIntermediateRotation = vrHand.GetJointRotation(VRHandJoint.LittleIntermediate);
// Use the position and rotation for further processing
// For example, applying an animation or detecting a gesture
ApplyAnimationToJoint(littleIntermediatePosition, littleIntermediateRotation);