The VRHandJoint.LittleTip
field represents the tip joint of the little finger in a virtual reality hand model. This field is part of the VRHandJoint
enumeration, which defines various joints of a hand that can be tracked in a VR environment.
The VRHandJoint.LittleTip
field represents the tip joint of the little finger in a virtual reality hand model. This field is part of the VRHandJoint
enumeration, which defines various joints of a hand that can be tracked in a VR environment.
Use VRHandJoint.LittleTip
when you need to reference or manipulate the tip of the little finger in a VR hand tracking system. This can be useful for applications that require precise finger tracking, such as gesture recognition or virtual hand interactions.
// Example of using VRHandJoint.LittleTip in a VR application // Assume we have a method to get the position of a specific joint Vector3 littleTipPosition = GetJointPosition(VRHandJoint.LittleTip); // Use the position for further processing, such as collision detection if (IsCollidingWithObject(littleTipPosition)) { // Handle collision }