VRHandJoint MiddleDistal

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Description

The VRHandJoint.MiddleDistal field is a member of the VRHandJoint enumeration within the Sandbox.VR namespace. This enumeration represents various joints in a virtual reality hand model, allowing developers to reference specific joints when working with VR hand tracking and interactions.

The MiddleDistal field specifically refers to the distal joint of the middle finger. This joint is located between the middle intermediate joint and the middle fingertip, and it plays a crucial role in accurately simulating the bending and movement of the middle finger in VR applications.

Usage

Use the VRHandJoint.MiddleDistal field when you need to reference or manipulate the distal joint of the middle finger in a VR hand model. This can be particularly useful for applications that require precise hand tracking, such as VR games or simulations that involve detailed hand interactions.

For example, you might use this field to retrieve the position or rotation of the middle distal joint, or to apply specific animations or effects to this part of the hand.

Example

// Example of using VRHandJoint.MiddleDistal in a VR application

// Assume 'hand' is an instance of a VR hand tracking component
Vector3 middleDistalPosition = hand.GetJointPosition(VRHandJoint.MiddleDistal);
Quaternion middleDistalRotation = hand.GetJointRotation(VRHandJoint.MiddleDistal);

// Use the position and rotation for further processing
// For example, applying an effect or checking collision
ApplyEffectToJoint(middleDistalPosition, middleDistalRotation);